Game Cube

Baten Kaitos: Eternal Wings and the Lost Ocean[a] is a 2003 role-playing video game developed by Monolith Soft and tri-Crescendo, and published by Namco, for the Nintendo GameCube. In it, the player assume the role of a "guardian spirit" – an unseen player avatar – who guides protagonist Kalas and his party of companions in an adventure across an aerial floating island-based kingdom in the clouds. The game is focused around the concept of "Magnus" - magical cards that capture the "essence" of items found in the in-game world. The concept is used as a plot device, for in-game item management, and as a basis for the card-themed battle system. The game was noted for its unique battle system, which included aspects of turn-based and action-based battle systems, collectible card games, and poker 


he game is a prequel to the original Baten Kaitos game, taking place in the same fictional world twenty years prior to the events of the first game.[8] While many of the locales are present in an altered form, the game also features several new locales, such as the continent of Hassaleh, and Sedna, a fantastical town made entirely out of clay sculptures.[3] While featuring a new cast of playable characters, younger versions of characters from the original game can be found scattered across the game's world, albeit twenty years younger.[8][3] The overall theme of the game's world is that of a struggle between "pro-magnation" (the power of hearts, wings of the heart, and magic) and "pro-machination" (mechanical) forces; having many parallels to the modern concept of industrialization.[3] The main race of characters are human-like in nature, but possess bird-like wings on their back that assists in flying in small short bursts.[5] The player plays the role of an unseen guardian spirit who can communicate to Sagi, the main character, who is a "spiriter" - a rare type of person who can communicate with said spirits.[5] Communication is limited to pre-set dialogue tree option selections.[5] Other playable characters include Guillo, a mechanized synthetic, genderless life form of which Sagi knows through working through the "Dark Service" force Sagi does for a living, and Milly, a sheltered, runaway young woman who decides to travel with the two.[5] 


Skies of Arcadia is a role-playing video game (RPG) with an emphasis on world exploration.[1] Gameplay is similar to early 3D Final Fantasy and Dragon Quest games; the player engages enemies in turn-based battles to earn experience points, making their characters stronger.[1] The overworld is divided into six regions, traversed by flying airships in 3D space; "Discoveries", hidden locations, reward the player with extra benefits.[2][1] The world map starts out blank, and it is up to the player to chart the map through exploration.[2] The player may also recruit characters they encounter in exploration, allowing them to be placed on the ship or base's staff, adding extra benefits to exploration or battle 


Mega Man X: Command Mission, known in Japan as Rockman X: Command Mission (ロックマンXコマンドミッション), is a video game developed by Capcom for the PlayStation 2 and Nintendo GameCube. The game is the spin-off to the Mega Man X franchise. It was first released in Japan on July 29, 2004, with releases in North America and Europe following that September and November. The European version featured a completely different logo, which was also used on Mega Man X7, Mega Man X8, Mega Man Zero 2, Mega Man Zero 3, Mega Man Zero 4, Mega Man Network Transmission, Mega Man Battle Chip Challenge, Mega Man Battle Network 3, Mega Man Battle Network 4, and Mega Man Battle Network 5.




Donkey Kong Jungle Beat[a] is a 2004 platform and score-attack game developed and published by Nintendo for the GameCube. It follows the gorilla Donkey Kong as he sets out to defeat a series of evil kings and conquer the jungle. Jungle Beat is designed for use with the DK Bongos, a bongo drum-style GameCube controller created for the Donkey Konga (2003) rhythm game. The player controls Donkey Kong through various side-scrolling levels as he collects bananas, swings on vines, chains combos, rides animals, and defeats enemies and bosses. 


Mario Kart: Double Dash‼ is a racing game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube in 2003. The game is the fourth installment in the Mario Kart series, following Mario Kart: Super Circuit from 2001. It was succeeded by the games Mario Kart DS and Mario Kart Wii in 2005 and 2008, respectively, and by the arcade games in the Mario Kart Arcade GP series.






One piece grand battle  HD (avaiable 3 april)

Shonen Jump's One Piece Grand Battle, connu au Japon sous le titre One Piece: Grand Battle Rush! est un jeu vidéo de combat développé par Ganbarion et édité par Bandai en 2005 sur PlayStation 2 et GameCube. 






The Legend of Spyro: A New Beginning explores the true origins of Spyro as you embark on a dangerous, combat-driven quest that will bring you face to face with the Dark Master’s ultimate creation, Cynder. Experience the true power of the purple dragon as you unleash devastating fury attacks, upgradeable breaths & ground to aerial melee combos in a frenzied battle with hordes of menacing enemies and bone-chilling bosses. It's an epic and cinematic gameplay experience.